NEW:Morphable 26.1 is out now

Everything you need to build motion.motion.

Imagined it? Visualize it just as easy. From basic layout controls to advanced shape morphing.

Nine object types. One canvas.

Rectangles, circles, groups, text, images, videos, audio, SVGs, and hand-drawn vector shapes — composed, animated, and exported together.

Rectangles & Circles

Resizable primitives with per-corner radius, solid or gradient fills, stroke, shadow, blur, skew, and blend modes.

Text, Done Properly

Weights 100 to 900 across bundled fonts, pixel-precise sizing, tracking, leading, transforms, and four auto-resize modes with word wrap.

Vector Pen Tool

Multi-path shapes with per-anchor bezier handles, built-in presets, open or closed paths, edited point-by-point directly on canvas.

First-Class Groups

A group is a real object: transformed, animated, and nested up to 8 levels deep. Membership survives copy, paste, and undo.

Images & SVG

Raster imports plus SVG markup embedded directly in the project. Override fills and strokes without touching the source.

Video & Audio Objects

Inline transport controls, freeze frames, mute, and animated volume for clips and standalone sound alike.

Motion in every dimension.

Over 20 animation types with automatic chaining, so consecutive moves, colors, and scales compose naturally without manual setup.

20+ Animation Types

Position, paint, geometry, blurs, volume, visibility, and more — every property is keyframable on the timeline.

Path-Based Motion

Straight lines, ordered waypoints, a bezier you edit on canvas, or the outline of any shape in the scene. Reshape the guide and every animation riding it follows.

Shape Morphing

Per-point bezier interpolation between any two vector paths, with a dedicated target editor. Consecutive morphs chain from the previous end state.

Composable Text Animations

Bounce, typewriter, snapping, and mix, applied per character, word, line, or whole block — with stagger, settle-from scale and rotation, color, fade, and blur.

25 Easings, or Yours

The full built-in curve set plus a custom cubic-bezier editor with a live graph. Name, save, and reuse your curves as presets.

Real Motion Blur

Per-animation smearing computed along the actual travel — on whole objects or single text units — identical in preview and export.

Style everything. Animate it all.

The full appearance toolkit — fills, strokes, shadows, blurs, and blending — and every single property is keyframable.

Fills & Gradients

Solid, linear, and radial. Drag a gradient's direction right on the canvas — every stop, position, and radius animates.

Stroke & Corner Radius

Color, width, and opacity, all keyframable, plus corner rounding on rectangles, images, SVGs, and videos.

Shadows That Follow Light

Color, blur, and X/Y offsets, animatable for dynamic lighting. Media shadows trace the object's actual alpha channel.

Three Blur Systems

Object blur, frosted backdrop blur, and background blur — animated for focus pulls and glass effects.

12 Blend Modes

Photoshop-parity compositing, from Multiply and Screen to Color Dodge and Difference.

Hide, Lock, Clip

Visibility and lock are object properties that inherit down nested groups, at any depth.

An editor that keeps its cool.

Dockable panels, a frame-accurate timeline, smart snapping, and an undo stack that coalesces every drag.

Live Waveform Tracks

Every object gets a track. Audio and video clips draw real waveforms, and animation bars drag directly on the timeline.

Frame-Perfect Playback

1 to 120 FPS, single-frame stepping, scrubbing, looping, and 0.5x to 5x timeline zoom.

Dockable Anything

Drag panels to any edge, tab them together, and resize the splits. The whole layout remembers itself between launches.

Three Viewport Modes

Design composes at resting state, Edit animates at the playhead, Preview shows exactly what the export will.

Anchor Points

Pivot scale, rotate, and resize about nine points per animation. Overlapping animations never make the object jump.

Scenes, Undo & Snapping

Independent scenes per project, edits coalesced into single undo steps, and 8px edge-to-edge smart snapping.

From timeline to file.

Hardware-accelerated rendering, entirely on your machine. Nothing leaves your device unless you want it to.

4K, Up to 120 FPS

MP4 (H.264), WebM (VP9), and MOV encoded through your GPU's WebCodecs, with an adjustable quality slider.

Automatic Audio Mixing

Every audio and video object is time-aligned to its delay, stop, and loop settings, with animated gain sampled into the final mix.

Safe, Atomic Exports

Cancellable at any point and written via temp-and-rename, so an interrupted export never leaves a fake-complete file.

Self-Contained .mrp Files

Scene state, settings, embedded SVG markup, and version stamping in one compressed, forward-compatible container.

Platform Ready

Aspect presets for YouTube, TikTok, and Instagram, double-click .mrp association, single instance, and signed auto-updates.

Open Source (GPLv3)

The Community Edition is entirely open source under GNU GPL v3. Offline-first — no feature needs a network connection.